Games Requirements and details: F.E.A.R. 3

F.E.A.R. 3

F.E.A.R. 3 (stylized in the logo as F.3.A.R) is a psychological horror first-person shooter video game, developed by Day 1 Studios forMicrosoft WindowsPlayStation 3 and Xbox 360 as a sequel to the game F.E.A.R. 2: Project Origin and the third installment of theF.E.A.R. (series). It was announced on April 8, 2010 and is stated to include John Carpenter helping on the cinematics as well as writerSteve Niles.[2]

Gameplay:
F.E.A.R. 3 includes features such as "co-op, an evolved cover system, and more scares", according to Day 1 Studios founder and president Denny Thorley.[3] In the game, the players control either Point Man or Paxton Fettel, the protagonist and antagonist, respectively, from the first game, F.E.A.R.. The control system for the Point Man is the same as the previous two games, giving the player a command list typical of most first person shooter games (the ability to fire weapons, throw grenades, melee, activate/use items etc), as well as the ability to slow time. As Fettel, the player assists the Point Man by using telekinesis, stun, possession, a melee attack unique to Fettel and other abilities. In addition to these abilities, the player also has full access to the abilities of any character Fettel possesses. Both characters have the ability to access and control enemy technology (such as mech suits). Also, the game has both online and offline Co-Op play. And as confirmed at last year's E3, there is split-screen Co-Op. Once you complete a level as Point Man, you can then replay that level in single player as Paxton Fettel.


System Requirements:



F.E.A.R. 3
System Requirements [GD Adjusted]
GD Hardware RatingDiff
Intel CPU-Core 2 Duo E7500 2.93GHzGD CPU hardware score: 4Login to compare your CPU
AMD CPU-Phenom II X2 550
Nvidia
GFX Card
-GeForce GT 240GD GFX hardware score: 5Login to compare your GFX Card
ATI
GFX Card
-Radeon HD 3850
RAM
(Memory)
-4 GB
Hard disk
space
-10 GB
Direct X-9








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