Games Requirements and details: Call of Duty 2

Call of Duty 2


Call of Duty 2 is a first-person shooter video game and the second installment in the critically acclaimed Call of Duty series. It was developed by Infinity Ward and published by Activision. It was released on October 25, 2005 for Microsoft Windows and on November 22, 2005 for the Xbox 360 in Europe, Australia and North America. Other versions were made for mobile phones as well as Pocket PCs. It was published by Konami in the Japanese market and released on the PC on March 24, 2006 and on the Xbox 360 on June 15, 2006 in Japan.
The game is set during World War II and is experienced through the perspectives of four soldiers, one in the Red Army, one in the United States Army and two in the British Army. The game was met with a positive public reception, receiving mostly positive reviews from critics.[1][2] The Xbox 360 version sold over 250,000 copies in its first week, and had sold 1.4 million copies by October 2006

Gameplay:
The player can crouch and lie prone, and is able to scale low walls and other obstacles.[5] Two firearms can be carried, which can be swapped with those left on the battlefield, and both fragmentation and smoke grenades can also be carried. A gun's iron sights can be used to aim more accurately. A compass on the head-up display (HUD) shows both allies and enemies, and objective markers to indicate locations the player must reach, areas to defend, or enemy cannons or tanks that the player must plant explosives on to disable. Emplaced weapons such as machine guns and flak cannons are available in some locations to take out enemy forces. In addition, some missions place the player in control of a tank.[6]
The player has a set of binoculars. While it is generally ignored during infantry-limited gameplay, it is vital to the long-range use of the 88 mm gunsCrusader tanks and one of the missions in which the player must direct artillery fire to defend a town. It is also important for scouting, though most of the game takes place in personal, close combat situations reducing the importance of this tactic.[7]
Should the player take severe damage, the screen will turn red and the sound of the character's heartbeat will become loud; this indicates the player's health is low. The player must find a way to stay out of fire to recover before entering battle again or else will die and restart from the last checkpoint. Health is only restored through automatic recharging when the player is not taking fire. Some attacks, like explosions from grenades or shells, will kill the player instantly if the player is too close.[8]
In April 2006, Infinity Ward released the Call of Duty 2 Radiant, which allows a player to create their own multiplayer or single player maps. Along with Radiant, the mapmaker includes Maya plug-in support, an effects editor, and an asset manager which allows custom models to be made and imported into the game, as well as custom effects

System Requirements

Minimum System Requirements

Processor:1.4 Ghz
RAM:256 MB
Video Memory:64 MB
Hard Drive Space:4.0 GB
Operating System:Windows 2000/XP
DirectX Version:9.0c

Recommended System Requirements

RAM:512 MB


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